Featured Categories
-
Lectora®
Lectora® is the most trusted authoring tool in the world. Rock out your creativity! Author courses any way you like. Lectora adheres to best practices for Accessibility and Web Content Accessibility Guidelines (WCAG), offers responsive authoring for eLearning, and publishes to any LMS (Learning Management System).
-
CenarioVR®
Experience virtual reality through CenarioVR®, our training and virtual reality (VR) authoring software that allows you to create immersive learning in minutes! No coding required!
-
Rockstar Learning Platform®
Our Rockstar Learning Platform® has all the features you’ll love. Help your employees be better at their jobs, more valuable to your company, and most effective in servicing your customers.
-
The Training Arcade®
Level up your learner engagement with the Training Arcade®! The Training Arcade is a library of fun, mobile-ready, casual games that can be rapidly customized with your content to create effective gaming!
-
ELB Learning Content
Did you know that our AssetLibrary™ has over 120 million engaging, interactive, and awe-inspiring templates and assets to help you become an eLearning Rockstar®?
Should the 'Pan To' feature work on VR Headsets?

Yes, it could make people a bit dizzy if used excessively on a VR Headset. However, I believe it can be used well in small amounts on headsets for areas where it is needed.
What's everyone's thoughts?
Should the 'Pan To' feature work on VR Headsets? 2 votes
Comments
-
What I've done is detect that I'm not in the browser (which is not as easy as it should be in CVR, in my opinion) and have big honking arrows appear with infocards that say, "Look over here!" Not a perfect substitute.1
-
Yes, it should work on VR HeadsetsVery true, this was suggested to me before, but as you say, it's not perfect (plus it adds to the development time).
This idea of Pan To not working can also affect how the content is filmed - knowing of this issue, I would be inclined to film everything in front of the camera, rather than all around it, this minimises the chance of the user not seeing content (but this goes against the whole point of 360).
A quick thought: How about transition types for the Pan To. Slow/Speed up the rotation, or Fade In/Out to avoid dizziness.0 -
You could in theory also have built-in "look over there" effects, e. g. dimming the rest of the environment with a lighting gradient imposed pointing at something. That would actually be pretty straightforward to program, given a decent API.jackgayler said:A quick thought: How about transition types for the Pan To. Slow/Speed up the rotation, or Fade In/Out to avoid dizziness.
0
Categories
- 35.9K All Categories
- 110 ✫ Announcements
- 33.2K Lectora®
- 31.1K Lectora Discussions
- 29K Lectora Desktop
- 2K Lectora Online
- 2K Lectora Feature Requests
- 71 Lectora User Groups
- 27 ELB Learning Content
- 27 ELB Learning Content Discussions
- 345 CenarioVR®
- 205 CenarioVR Discussions
- 140 CenarioVR Feature Requests
- 44 Rockstar Learning Platform®
- 41 Rockstar Learning Platform Discussions
- 108 CourseMill®
- 108 CourseMill Discussions
- 48 ReviewLink®
- 48 ReviewLink Discussions
- 7 The Training Arcade®
- 7 The Training Arcade Discussions
- 938 All Things eLearning
- 39 eLearning Development
- 546 Learning Management System (LMS) Integration
- 333 Web Accessibility
- 1.2K ♪ The Green Room
- 9 Additional Learning Products