CenarioVR and Accessibility

jen Community Member Posts: 10 ♪ Opening Act ♪
I'm trying to figure out if a user in cenarioVR can tab to the different content in a particular scene to meet accessibility requirements. The arrow keys work so that the learner can rotate around the scene, I just can't figure out if there is a setting I'm missing to allow tabbing.

Best Answer

  • carlfink
    carlfink Community Member Posts: 947 ♦ Idol ♦
    edited June 8, 2021 Accepted Answer
    John, in all fairness, VR can be accessible for those who have difficulty with manipulation using their hands, if they are visually capable.

    @jen, you could use the Google Cardboard interface, which lets your students select things by looking at them the right way, depending on your use case. You mention arrow keys, so I suspect you're using only the browser interface, though.

    EDIT: I originally typed "Google Glass" because my brain insists that's a better name.


  • johnb
    johnb Community Member, Administrator, Rockstar Manager Posts: 71 eLearning ROCKSTAR Admin Team
    VR in itself is not accessible. VR content focuses primarily on visual and auditory interaction, the limitations of which WCAG attempts to address.
  • jen
    jen Community Member Posts: 10 ♪ Opening Act ♪

    Thank you! I sort of figured that but wasn't sure since the arrow keys could be used if there was a way to have the user tab to info cards in a particular screen.
  • jen
    jen Community Member Posts: 10 ♪ Opening Act ♪
    @carlfink that's correct, we are only using the browser interface. Thank you for your suggestion.